Ringfall
Turn the rings. Line up the holes. Drop them into the void.
There are no towers, and there are no attacks. Ringfall is a
turn-based tactics roguelite played on a machine of rotating stone rings. The
things climbing toward your Core only ever do one thing — step inward, hole or
no hole. Your job is to make sure the hole is where their next step lands.
How it plays
- Turn a ring and its tiles rotate — along with everything standing on them. So a hole can never slide under something on its own ring.
- Shove with a Warden to push something across a ring boundary and into the hole you just aimed. Rotation aims; the shove pulls the trigger.
- Nothing is hidden. Every enemy shows you its exact next move before you spend a thing. It is a puzzle you can solve, not a fight you can lose to luck.
- Nine encounters, about ten minutes. Draft a Sigil between fights; Sigils rewrite rules rather than inflate numbers.
What it does not have
- No ads.
- No subscription.
- No energy, no timers, no second currency.
- No account, no ads, no tracking. Anonymous usage and crash data only — see the privacy policy.
Free to download. The first Stratum and the Daily Descent are free forever.
One payment of $4.99 unlocks the rest, once.